F-ER Devlog? :o


Never used this feature before, maybe now's a good time to start! I can't guarantee that I'll post here frequently or periodically. I'll most likely end up posting in clusters or not at all like the unprofessional little solo dev I am. :)

F-ER 1.0.2 released yesterday with a few minor fixes with the game's resolution and some tweaks to weapon variables and log physics.
I'll most likely release 1.0.3 within a few days if more bugs show themselves, hopefully there won't be too many issues!

The Current To-do List (1.0.x):
// Controller Support
// Better Menu Animations
// More Bugfixes

Future Plans:
// Player 2 AI!
// Shields!
     Blocks some weapon knockback but weakens quickly when activated (Maybe a pick-up, maybe a general ability?)
// More Weapons!
     Acorn Crossbow: Fires an acorn in a direction that delivers a stronger blow the closer the victim is
     Some form of gun: Fires in a straight line, does more damage than the other two weapons but is much rarer.
// More Maps, perhaps?
// More Modes, I suppose?

I have little else to say for now. I hope to use this feature more in the future because doesn't everybody enjoy talking about themselves and their own work?

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